Children & Teens
- Children (5-12 years of age): If you are applying to play as a child or a teenager, you must have [C] at the front of your character’s in-game name as well as in your Discord nickname. (Example: [C] Bobette Saxon or [C] Timmy Thomason)
- Teenagers (13-17): If you are applying to play as a child or a teenager, you must have [T] at the front of your character’s in-game name as well as in your Discord nickname. (Example: [T] JoeBob Tumbleweed or [T] Annie Smith)
- Adoption: Children and teens must seek adoption. It is not permissible for a child or teen character to intend to live out their childhood on their own. There is not a time restriction on this rule but child and teen characters must make a good faith effort to become adopted until they are adopted. Only adult characters may adopt of a child or teen characters.
- Aging Up: Children may age up to Teenager after completing 1 season as a child. Teenagers may age up to adulthood after completing 1 season as a teen. Aging up from child to teen or teen to adult can take longer than 1 season at the player’s discretion.
- Child Restrictions
- Children may not use firearms with exception of the Flare Gun.
- Children are allowed tools.
- Slingshots and Bows may be used for defense only.
- Children cannot be involved in romantic relationships.
- Children must be treated like and act like children.
- Children may only hold the following jobs: Rancher, Wrangler, Cook, Tailor.
- Children may ONLY commit petty crimes and must follow the evidence note guidelines. Crimes higher than petty crimes committed by child characters is a rule break.
- Teenager Restrictions
- Teenagers must be trained by a Firearms instructor [Gunsmiths & Sheriffs Only] and be registered as such at the bank.
- Teenagers may be involved in romantic relationships with the same age bracket [T] Only. Zero exceptions and zero tolerance.
- Teenagers may commit high crimes and can be executed for them.
- Teenagers may apprentice the following trades: Doctor, Blacksmith, Gunsmith, Carpenter.